create functions

Defining functions

Believe me, you are already familiar with defining functions without knowing it. When we call draw or setup in our sketch, this is exactly what we do: Defining a function.

returnType function-name parameter content
void draw () { }
void setup () { }

When we want to create our own functions for any reason, we use exactly the same structure as we do it when we define setup and draw.

returnType function-name parameter content
void something () { }
float something () { }
int something () { }
string something () { }

firing a function

rect();
sin();
noise();

move();
display();

results matching ""

    No results matching ""